1. Low res model created in maya, and taken into Zbrush with a OBJ file. final images are zbrush renders, such a cool program. sculpting is pretty damn fun.

    took about 3 hours
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  2. The Golden Express

    Photoshop CS3

    haven't been active painting for quite a while, i should be back on track now. been busy with a lot of work.

    always wanted to attempt a western piece, but adding a bit of a different flavor to the formula. hope you enjoy.
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Toronto, Ontario, Canada
I’m a freelance artist based in Toronto, Canada. My inspirations come from a wide range of games that I grew up with; I was always fascinated by the depth of visual designs in many of these games. I invest my free time on practicing concept art and matte paintings, studying from the master artists like Dylan Cole, Barontieri, Jaime Jones and many other amazing artists in the industry. I’m now working professionally on a variety of projects from different game developments and feature film productions.
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