1. frank, hong, city, of, angels, digital, painting, city, landscape, environment, buildings, birds,
    Here you can see how I uses Photoshop to create my atmospheric city landscape image "City of Angels".


    - VIEW HERE -
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  2. *Developer of Eternal Darkness and Too Human.

    I started working at SK as a concept artist

    http://www.siliconknights.com/

    In the art department, Alongside the amazing STUDIO QUBE

    :iconstudioqube:

    My good friends Sip and Yoyo are great guys to hang around with, amazingly kind people who really helped me to feel comfortable in a rather demanding work environment. Interestingly we share a passion for motorsports among many other thing.

    Equally amazing is another one of my colleague Jonathan Standing, Amazing painter & Illustrator. And his British humor is a killing! Very very friendly guy, and very thoughtful. I'm hoping to learn as much as I can from everyone at work.

    It's not easy job, but I'm having loads of fun painting away. I'm helping out with a fair share of work including characters, environments and sometimes mattes. I'm getting a good sense of the studio environment now as I often need to cooperate with the 3d and effect guys. The work area is generally quite cozy. It's a proper studio setting. Plus the coffee machine is elaborately gorgeous, it greets me in the morning with a nice cup of hot milk chocolate (makes my stomach feel awkward afterwards). I hope I could take a picture of the damn thing.

    It's quite a drive from there and back every day, almost 100km each way, forcing me to refuel once every 3 days. Only good side is that I drive a hard roof convert so when summer actually hits I’ll be able to enjoy the sun a bit more than the usual home dwelling self.
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Toronto, Ontario, Canada
I’m a freelance artist based in Toronto, Canada. My inspirations come from a wide range of games that I grew up with; I was always fascinated by the depth of visual designs in many of these games. I invest my free time on practicing concept art and matte paintings, studying from the master artists like Dylan Cole, Barontieri, Jaime Jones and many other amazing artists in the industry. I’m now working professionally on a variety of projects from different game developments and feature film productions.
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